Events and Presentations
View recordings of our recent presentations and events below. These include presentations by members of the editorial board and videos/recordings from conferences and events with Board Game Academics.
PAX Unplugged 2024
Long Island Tabletop Gaming Expo
Board Game Academics Conference 2024
Morristown, NJ (Dexlite)
Keynote Presentation, Emerson Matsuuchi
Deep Blue Sea: Board Games as a Framework for Computer Science, Stephen Hall
You Can Always: Abundance and Scarcity in Unfacilitated Gaming, Raegan Harvey
At Forty, We’re Feeling Fine: Looking Back at Fine’s Frame Theory and Its Current Applications in Educational RPGs, Maryanne Cullinan
Mapping History’s Battles: A Survey of Playable Nations in BoardGameGeek’s Top 100 War Games, Andrew Volk
“Life has more purpose now”: A Grounded Theory Investigation of the Impact of Table-top Board Games on Wellbeing and Functioning in Autistic Adults, Becca Bennet
Presentation: Performance, Performativity and Roleplaying Games, Jeffrey Kesselman
Roll Insight: Teaching Undergraduate Philosophy through TTRPGs, Archie Fields
A Critical Role: Academic Success Advisors Leveraging Tabletop Gaming and Gamification in the Classroom for Academic Probation Students, Sean Milligan, Andrew Buchmann, David Runge
Orientalist misadventures: An examination of cultural history and expression within the monk class of Dungeons and Dragons, Kat Dickey and Joshua Coslar
Critical Role’s Candela Obscura: World-Building to Build a Better World, Tori Smurthwaite
Adapting Tales of the Arthurian Knights for a Modern Audience, Andrew Parks
Outreach, Connection, and Authenticity: Using Tabletop Gaming with a University Population, Meagan Henry and William Nation
Board Game Academics Conference 2023
Gen Con Trade Day
Gen Con Trade Day Presentations
The Rules We Break, Eric Zimmerman
Creating "One Pager" Tabletop RPGs in the First Year Composition Classroom, Stephanie Hedge
Analyzing Systemic Sexism in the Post-Pandemic Chess Boom, Matthew Konerth
Group Activities to Synthesize Understanding, Matthew Olmstead
Critical Analysis through Board Games in Humanities Classrooms, Justin Cosner
Too Much Magic? How the Popular Card Game is Oversaturating Their Communities, Marco Rodriguez
Get Involved
We welcome a range of critical approaches and diverse voices to explore how games intersect with literary criticism, media studies, writing pedagogy, psychology, career development, gender studies, and other elements of the higher education experience.